NEW! STEAM to Go Kits

Dig deep into science, technology, engineering, arts, and math with our new Penworthy S.T.E.A.M. Kits To Go! The kits integrate high-interest books with interactive resources for family fun and learning. Kits circulate for 2 weeks and must be picked up and returned to the CCL circulation desk. Check one out with your library card today! Kits are best for children in grades 4 and up. These kits were purchased with funds from the Dutchess County Learn, Play, Create Grant.

Green Energy Kit

Our world runs on energy and the Green Energy kit teaches kids about alternate energy sources that are clean and renewable. The kit introduces young engineers about energy and promotes hands-on exploration of energy concepts. Kids will be introduced to solar, wind and geothermal power and encouraged to build over 125 different projects using alternate energy sources.

Electronics, Coding & Bots Kit

Science Comics gives us a high-interest graphic novel packed with facts on robots and drones: past, present and future. Kids apply the information to coding with Artie the programmable robot that draws whatever you code on any sheet of paper. Use Snap Circuits to enjoy hours of educational fun while learning about electronics and circuits with hands-on manipulatives and easy-to-follow activity guides.

Explore Circuits Kit

Develop problem solving , cause and effect, and logic skills in this addictive marble circuits game or learn the fundamentals of circuitry with this imaginative play set made to teach key engineering and design principles. Wrap it all together with a look at 101 incredible technology facts that every kid should know.

Explore the Outdoors Kit

The Explore the Outdoor kit encourages kids to explore the great outdoors. Perfect for nature walks and backyard exploration with the submergible SeaScope and 2-1 Explorer Scope for up-close examination of everything from rocks to bugs.